Hi everybody,
The blog has been on hold for a while as I've been working on something much more important: starting up a new studio in Austin, TX, which I look forward to announcing in just a few weeks!
In the meantime, I've been participating in an exciting new project with a team of five producers from the IGDA Production SIG and an advisor from the Wharton School of Business. We've built a unique study which is, as far as I can tell, the first and most comprehensive study of its kind in the game industry.
If you’re a game developer with at least one team project under your belt, please help us by taking a brief survey about your most recent team project in the industry.
If you’re a game developer with at least one team project under your belt, please help us by taking a brief survey about your most recent team project in the industry.
Here's the official description:
The Game Outcomes Project
is a first-of-its-kind experiment to statistically evaluate game development efforts across hundreds of game teams and generate insights as to how teamwork, culture, leadership, and production practices contribute to the success or failure of game development projects.
Currently, there’s little or no actual data on how different factors such as crunch/overtime, production methodologies, or team size impact the success or failure of projects in the game industry.
We hope to change that!
With your help, we hope to gain insights at to what factors produce the greatest risks in game development and what best practices development teams can follow to better manage the risks they face.
You can access the survey here --- >> https://www.surveymonkey.com/s/FDGPLL5 <<
The Game Outcomes Project is not affiliated with the annual IGDA Developer Satisfaction Survey or any other survey or organization.
Please help spread the word! Share the survey with your colleagues, and follow us on Twitter at @GameOutcomes.