tag:blogger.com,1999:blog-4142068434921675768.post7667566419420836515..comments2013-08-01T08:35:40.866-07:00Comments on The Intelligence Engine: Decision Modeling and Optimization in Game Design, Part 3: Allocation and Facility Location ProblemsPaul Tozourhttp://www.blogger.com/profile/13606823413516289161noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4142068434921675768.post-28763819082329176372013-07-22T07:52:43.900-07:002013-07-22T07:52:43.900-07:00I think very few designers actually know that they...I think very few designers actually know that they exist or understand how to use them in depth. The surveys I've passed around seem to indicate that the subject matter is more or less unknown to designers.<br /><br />Most likely, the few who do, either haven't had the time to discuss them or haven't been willing to do so.Paul Tozourhttps://www.blogger.com/profile/13606823413516289161noreply@blogger.comtag:blogger.com,1999:blog-4142068434921675768.post-50198697940393510102013-07-22T07:50:19.560-07:002013-07-22T07:50:19.560-07:00Fascinating read.
How are these tools not given mo...Fascinating read.<br />How are these tools not given more attention? Or are they something all experienced designers know about without ever talking about it?Fhylhttps://www.blogger.com/profile/13022749908800752122noreply@blogger.com